The INNOV-ACTS H2020 LAW-GAME team has co-authored the paper titled: “Virtual Reality Training of Law Enforcement Officers in Predicting Terroristic Attacks Indicators”, which is now available through IEEE Xplore:

The abstract of the paper is as follows: “Serious games have been recently proposed as an effective way for training security professionals in cyber and physical security processes. Nevertheless, state of the art games focus on rather simple security processes and provide poor user interfaces. This paper introduces a novel serious game for training security professionals in predicting potentially suspicious activities. The game incorporates background knowledge about terroristic attacks, along with intelligence modules based on machine learning. Most importantly, it aims at being pleasant, ergonomic, and interesting to use, leveraging Virtual Reality (VR) interfaces.”

For more information about the LAW-GAME project, visit the project’s web site at: